When designing your project with the Voxel8 SolidWorks add-in you will want to design with these tips, tricks and best practices.
Here is a good first tutorial to walkthrough in SolidWorks to get started designing using the add-in.
- Use a SolidWorks main Assembly to store and organized your individual SolidWorks Parts for body geometries, traces, and components.
- You can either use SolidWorks lines or center lines to layout your traces with the SolidWorks Sketch tool. Using the add-in you convert these to traces before uploading to the Voxel8 Dashboard. See tutorial #1 for how to do this.
- When dealing with complex geometries, it's best to leverage the 3D Sketch features if you're dealing with more than just one surface (i.e. 3D Sketch on plane) or 3D Sketch. This allows you to sketch on surfaces such as planes more easily. Check out the 2nd Voxel8 SolidWorks tutorial for information on this method of creating trace within projects.
- Traces should be 500 microns wide and 190 microns tall.
- Traces and components should be given 350 microns of offset in x and y.
- Traces should have 1 layer height of offset in Z.
- Where possible, circuits should be laid out in the x, y plane with vertical connections between planes.
- Horizontal and vertical traces are best. Diagonal traces can be done if necessary, but slicing these creates a "staircase" of silver. Generally best to stay within the xy plane or move vertically in Z.
- The Z axis in SolidWorks is the top. Be sure to orient your part this way so you have the best control of the silver geometry when using the add-in.
- Below is an image of the trace parameters you can vary (see Picture 001). The best way to learn these is to just play with the settings a bit.
Picture 001: Silver trace settings that can be set within the Voxel8 SolidWorks add-in.